gravity 0 0 -9.82 engagerotation 270 friction 0 body r_foot shape box sides 2 0.005 0.7 pos 1 0.9 0.1 rot 90 0 0 force 0 0 0 color 1 0 0 material flesh flag 38 body l_foot shape box sides 0.2 0.5 0.08 pos 1.2 0.9 0.2 rot 0 0 0 force 0 0 0 color 1 1 1 material flesh flag 32 joint chest radius 0.18 pos 1.0 0.9 2.05 axis 0 0 1 rot 0 0 0 range 5.0 -5.0 strength 4.0 velocity 25.0 env_obj 1 shape box friction 0 pos 1 20 15 color 0.75 0.7 1 rot -40 0 0 sides 10 10 0.1 material steel mass 0.1 flag 8 env_obj 2 shape box friction 0 pos 1 12 9.35 color 0.75 0.7 1 rot -30 0 0 sides 10 10 0.1 material steel mass 0.1 flag 8 env_obj 3 shape box friction 0 pos 1 5.5 6 color 0.75 0.7 1 rot -20 0 0 sides 10 5 0.1 material steel mass 0.1 flag 8 env_obj 4 shape box friction 0 pos 1 -5.5 6 color 0.75 0.7 1 rot 20 0 0 sides 10 5 0.1 material steel mass 0.1 flag 8 env_obj 5 shape box friction 0 pos 1 -12 9.35 color 0.75 0.7 1 rot 30 0 0 sides 10 10 0.1 material steel mass 0.1 flag 8 env_obj 6 shape box friction 0 pos 1 -20 15 color 0.75 0.7 1 rot 40 0 0 sides 10 10 0.1 material steel mass 0.1 flag 8 env_obj 7 shape box friction 0 pos 1 -2.5 5.2 color 0.75 0.7 1 rot 0 0 0 sides 10 2 0.1 material steel mass 0.1 flag 8 env_obj 8 shape box friction 0 pos 1 2.5 5.2 color 0.75 0.7 1 rot 0 0 0 sides 10 2 0.1 material steel mass 0.1 flag 8 env_obj 9 shape box friction 0 pos 1 -1 5.4 color 0.75 0.7 1 rot -10 0 0 sides 10 2 0.1 material steel mass 0.1 flag 8 env_obj 9 shape box friction 0 pos 1 1 5.4 color 0.75 0.7 1 rot 10 0 0 sides 10 2 0.1 material steel mass 0.1 flag 8 env_obj 9 shape box friction 0 pos 1 -1 5.4 color 0.75 0.7 1 rot -10 0 0 sides 10 2 0.1 material steel mass 0.1 flag 8 body stomach force -1 0 0 body breast force -1 0 0 body chest force -1 0 0 body groin force -1 0 0 body r_pecs force -1 0 0 body l_pecs force -1 0 0 body r_thigh force -1 0 0 body l_thigh force -1 0 0 body l_leg force -1 0 0 body r_leg force -1 0 0 gamerule engageheight 1750 engagedistance 4250 engagerotation 270 gravity 0 0 -30 dismemberment 1 dismemberthreshold 100 fracture 0 matchframes 1000 turnframes 50,50,100,100,100,100,100,100,100,100,100