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when doing leg textures on this technique offset the image 1/4 of the image size. so 256x256 image you move it 64 pixel's vertically and if you have rotated it 90 degrees already then just offset is vertically. and after that save it to custom folder example: testing then go open toribash and type /lp 0 testing and you will see what it will look ingame. this hopefully wil lexplain offsetting to you
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