Tested and working. Add at the start of the script:
local dismember_value = 10000 -- Dismembered points value
local fracture_value = 7000 -- Fracture points value
And overwrite original function with:
local function get_fitness()
tori_score = math.floor(get_player_info(1).injury)
uke_score = math.floor(get_player_info(0).injury)
for i = 0,19 do
if (get_joint_dismember(0,i)) then
uke_score = uke_score + dismember_value
elseif (get_joint_fracture(0,i)) then
uke_score = uke_score + fracture_value
end
if (get_joint_dismember(1,i)) then
tori_score = tori_score + dismember_value
elseif (get_joint_fracture(1,i)) then
tori_score = tori_score + fracture_value
end
end
return (tori_score) - (uke_score)
end