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Uploaded a new version (5.5.200922) with improved grab tear threshold - it's now calculated as force magnitude multiplied by the angle between the grabbed object's direction relative to your hand and drag force.
In short, if you're pushing the opponent while grabbing them the grab will be harder to break and if you're pulling then it'd be easier to break.


I've also updated the dev server with new features support, you can play there by doing /co game2.toribash.com 20184



Currently fixing display resolution on Retina screens on macs (as it turned out high dpi option was never properly implemented and thus never worked), will try to get it ready some time later this week.