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Pushed a new build on Steam:

Toribash 5.5 (alpha 201009)
Updates:
- Fixed win points to work properly with dismembers and fractures
- Fixed point threshold to give more points on high damage hits (calculated as a rounded down value of damage divided by threshold)
- New UI gamerules menu
- Fixed the bug from previous build that was resulting in ghost exploding on high speed
- Minimum screen resolution increased from 320x240 to 768x480
- Lua get_gamerule(string name) and set_gamerule(string name, string value) functions

Known issues / things I'm still working on:
- Ghost speed can't be set to a non-round value (only 100, 200, 300, 400 and 500 is accepted)
- New UI gamerules menu doesn't accept custom turnframes (e.g. 10,20,30,40,...), use /set turnframes instead