Toribash
Re: Toribash to POV-Ray Tutorial
with phong shading, yes.

Apparently, if I turn it down enough, they'll become little 4-sided pyramid-y things... unless the game itself kinda says that it's a multi-faceted shpere, bypassing the phong value I put in the .inc... or maybe the phong value I place dictates how much smoothing is done to the circle, rather than its faceting.

I'll have to check that now. While also working on my desktop submission. And pwning in multi. And having no life in various other ways