How to throw(Judo style)
Now before you start throwing Uke in SP mode/people in multiplayer mode,You need to first learn the concept of a throw.
I shall explain the terms I use in this tutorial
Kuzushi-Art of breaking balance.
Hikite-Pulling hand(usually placed on Uke's wrist or elbow)
Tsurite-Lifting hand(usually on Uke's shoulder/head)
I shall explain Kuzushi later.
Grip
This is the first step of doing a throw,Without a grip on your opponent,you won't be able to throw anyone(unless Toribash offers telekinetic powers).
Ideally,you want one hand(hikite) grabbing Uke's elbow/wrist and another hand below or on Uke's shoulder(tsurite). If you can,try to put tsurite on uke's head because if you control the head you will control Uke's body.
The grip may vary depending on what throw you want to do.
e.g For seoinage you need both hands on one arm.
Kuzushi
This is the next step.This would be very simple to accomplish,the aim of Kuzushi is to break Uke's balance to the direction of the throw(e.g you want to throw Uke to the left,so break his balance to the left etc). I have no idea how to explain this so I will include a replay on this to give you an idea of what it is.
The Throw
Now,depending on what you want to do,the execution will vary,but one thing is certain,the legs play an important part in this.After you accomplished the Kuzushi,your next step is to put the whole body in action,as I said,the legs are very important.The legs will do the sweeping action,where it will lift Uke in the air,then the elbow shoulder and wrists.You will be surprised on what the wrist can do,a simple contraction/extension of the wrist can lead to either the success or failure of the throw.The chest and lumbar will be used to make sure you stay on top of Uke in the throw.
And also,you would want to ungrip the tsurite hand at the right moment for the throws.
Thats all for throwing,using this guideline and a few examples,you would be throwing people in no time.
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More throws
Last edited by AKingT6; Jan 23, 2012 at 07:02 AM.
Reason: <24 hour edit/bump