I think the issue is that this game is very daunting for new players, It takes years to learn and potentially years to get enough qi and tc to buy the items they want. If textures were less expensive then it would inspire new players to get more creative with those and get them hooked on that, who wants to play a game like this that limits their ability to customize the look of their character to a few disgusting colour shades? I don't mind having to grind out the qi but for many people especially young people it's enough to turn their attention towards other games. If there was no qi limiting what items they can buy/ colours they can use for their sets then it would be a more beginner friendly experience. There could be a seasonal event where the tori shop removes the qi limit or you could allow all items to be traded amongst players regardless of qi, so that beginners can just purchase the items from players with high qi. To clarify: I don't think textures should be less expensive but I think there should be MORE tc in the system so that beginner players can actually afford those prices. Toribash can be distilled into a few aspects: physics based fighting, competition, community, gambling, marketing and character customization and graphic design. I think we have gotten lazy with the character customisation and graphic design aspects, most of us love 3d items, but do they really benefit new players that much? They are expensive and they don't offer a whole lot in terms of creating unique and creative sets. We need to think of something new, character customization and graphic design is the entire point of tc and the tori market, if its not exciting then the tori economy will never boom.
To fix the tori economy and make the game more money we need more players to stick around and part of that is getting them invested in character customization, to do that we need more tc being created (for new players especially) and more tc being sunk in turn. Purchasing tc from the shop should be bumped up to a 30k per $ rate and then that tc should be sunk asap to make sure that tc sellers don't increase their rates to out compete the shop. "so how do we sink the tc?" we do that by fixing the market, currently market prices for low tier colours especially are super low, like way too low, sometimes 90% or more less than they are in the torishop, this is because there are more of those items than there are people who play tb, thousands of times more items in some cases, we need to sink those items. To do this, I propose that we introduce a new type of item that is made by combining potentially hundreds of already existing colour items to make unique colour items. these unique items could be Chromatic colours, metallic colours, translucent colours, textured colours, shifting, shimmering colours similar to the Diamond Tori items and item effects. For example, combing a certain combination and quantity of green colours could make an emerald colour that literally looks like an emerald, in that its translucent, it could be "faceted" similarly to the diamond tori or "polished" (unfaceted) so its the normal shape, or "frosted" so its less transparent and or has a rougher texture. combining white items with a spectrum of colours could make "Pearl" which would be white with a rainbow chromatic. Or combining black with a spectrum of colours could make "Oil" which would be black with a rainbow chromatic, or just combing a spectrum of colour items could make a rainbow chromatic item effect that can be applied on any colour, etc.
This colour items idea hits multiple birds with one stone, it sinks a bunch of unused items, particularly the low qi/ low tc items, increasing the scarcity of these items, driving the price back up to levels similar to the tori shop prices once again, which would eventually lead to people buying from the tori shop once more and sinking the tc. It directly sinks tc in order to combine the colours, It gets people hyped about low tier colours that nobody cares for, it gets them hyped about cool new items (who doesn't like shiny holographic stuff?, think trading cards and precious stones and metals) and provides more unique character customization ideas. There are plenty of ways we could sink tc, I don't think that is the issue here, the issue is that nobody has any reason to buy from the shop and there are too many items and not enough players. Bet rooms are dying because nobody has any tc to bet with. At this rate all items that are not limited edition are just going to keep going down and down in price and more tc will have to be sunk to keep up with that, decreasing the amount of tc in circulation and leading to imbalances in the market and stale gameplay. we need to encourage people to buy tc from tb and then have exciting ways to sink tc and items while still providing some value to the player for doing so. If the amount of tc in players accounts starts rocketing way out of control then introduce a sink tax on duelling and betting and meantime implement more creative ways to sink the tc like these new items I am proposing.
The tc needs to flow from the hands of beginner players, who then buy items from experienced players and the tori shop(sink) then those experienced players take that tc and collectively sink it in a fun way that provides value to them.
Thank you to whoever read this mess of a suggestion, even if you don't agree with all of it, I hope you at least agreed with some of it or found some inspiration for your own ideas on how to make the tori economy great again. Of course this is all my opinion and I am not an economist so nothing I wrote here should be interpreted as me saying it with the upmost certainty. I also understand that because of budget constraints/ lack of game devs, even if you wanted to implement my idea its likely not possible, even so, I think it's worth a shot to at least put the idea out there.