The hand DM at the start took the most figuring out. To get it to DM, i just applied a strong upwards force to the hand and a strong downwards force to the tricep in the mod.
At turn 2, so it has enough time to dm and w/e, I move the position of the hand with set_body_pos to right in front of the right hand, and I force grabby on the right hand also.
When turn 350 comes around, I enlarged the wrist joint size to 3.5 radius, and the hand box to 2.5,2.5,2.5. I let it go for 10 turns, then set the joint radius back, then 10 turns later I set the hand size back. I enlarged both hoping for mor damage for a more accurate throw.
Also, throughout the whole thing, I am making sure left hand does not get grabby by forcing a ungrabby on that hand each frame, because i feel just doing it would take less cpu than checking each frame and setting if needed.
I still have to rig up uke, but that wont take much more work. After i get him rigged, I will polish it up a bit and then move on to what I really intended to do in the first place, which is remotely triggered grenades. Going to set it up so you press a key on the keyboard, and it will blow up the 'grenade'. Not that hard of a mod now.
Anyway, back to scripting for me.