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[REL] Gamerule Saver
Saw this in suggestions, wrote this. Wonder if it's been done before. Hmm.

What it does is allow you to save game rules to a key and load it.

Saving is done with the F-keys, 1-9. Loading is done from corresponding numpad keys, 1-9.

Caveats:
- Loading a gamerule set in Multiplayer invokes a floodkick. This should be fixed soon.
- Let me know about more caveats.
Attached Files
gamerulessaver.lua (1.7 KB, 35 views)
[23:23:53] <AndChat|700625> Blue eyes ultimate dragon best card
[23:24:29] <AndChat|700625> You know the one with 3 heads
[23:24:39] <~Lightningkid> just like my dick



[11:35:40] <box> Hampa suck
[11:36:21] <hampa> not the first to tell me that today
13:23 <&eleeleth> blam
13:23 <&eleeleth> http://forum.toribash.com/showthread...10#post6614910
13:23 <&eleeleth> his script
13:24 <&eleeleth> >save gamerules to .gsf
13:24 <&eleeleth> >for loop to set rules
13:24 <&eleeleth> am I wrong in thinking tbms are the right way to do this
13:25 <&eleeleth> then you don't get floodkicked because you can just /loadmod or whatever the command is

for posterity.
<~suomynona> TITS OR ELEELETH
You'd have to upload them all here.
multiple texture uploader! updated: multiple texture remover!
updated pretty colorlist!

<BobJoelZ> ok ive just rebooted my pc and ive tried to activate my reflex on yahoo internet explorer :/ no luck

<Aracoon> I do not enjoy having anal sex with multiple men
Originally Posted by Eleeleth View Post
13:23 <&eleeleth> blam
13:23 <&eleeleth> http://forum.toribash.com/showthread...10#post6614910
13:23 <&eleeleth> his script
13:24 <&eleeleth> >save gamerules to .gsf
13:24 <&eleeleth> >for loop to set rules
13:24 <&eleeleth> am I wrong in thinking tbms are the right way to do this
13:25 <&eleeleth> then you don't get floodkicked because you can just /loadmod or whatever the command is

for posterity.

Good point. Hm.
Originally Posted by Yoyo View Post
You'd have to upload them all here.

Yeah. Hm.
Last edited by box; Jun 20, 2013 at 06:36 PM.
[23:23:53] <AndChat|700625> Blue eyes ultimate dragon best card
[23:24:29] <AndChat|700625> You know the one with 3 heads
[23:24:39] <~Lightningkid> just like my dick



[11:35:40] <box> Hampa suck
[11:36:21] <hampa> not the first to tell me that today
Originally Posted by Yoyo View Post
You'd have to upload them all here.

you can't load tbms from disk anymore?

How do you test them, then?

If you're talking about them conflicting in multiplayer, it shouldn't since it'd just be a game-rule only .tbm file, which last I checked are fine to load locally, since they just act as a batch /set
Last edited by Eleeleth; Jun 20, 2013 at 08:37 PM.
<~suomynona> TITS OR ELEELETH
Well, they could save gamerules for a certain mod. Loading the new mod would discard the old one.
[23:23:53] <AndChat|700625> Blue eyes ultimate dragon best card
[23:24:29] <AndChat|700625> You know the one with 3 heads
[23:24:39] <~Lightningkid> just like my dick



[11:35:40] <box> Hampa suck
[11:36:21] <hampa> not the first to tell me that today
Originally Posted by box View Post
Well, they could save gamerules for a certain mod. Loading the new mod would discard the old one.

Load old mod, merge environment into new mod.

Just add an 'export settings as tbm' command or something :v
<~suomynona> TITS OR ELEELETH
Originally Posted by Eleeleth View Post
Load old mod, merge environment into new mod.

Just add an 'export settings as tbm' command or something :v

I don't think you understand, leel. We simply cannot create a new mod with the environment settings of the old mod. The other users do not have the new mod, which we create on the host PC, regardless of whether or not they have the old mod.
[23:23:53] <AndChat|700625> Blue eyes ultimate dragon best card
[23:24:29] <AndChat|700625> You know the one with 3 heads
[23:24:39] <~Lightningkid> just like my dick



[11:35:40] <box> Hampa suck
[11:36:21] <hampa> not the first to tell me that today